We started by introducing the Penguin Links game on Android Marketplace in March 2009. And it was called “Pair Up”. We did not expect much. The whole practice was really just an Android exercise. However, just a few hours after the initial release, we got the first review! I still remember the excitement we had when we saw that. The first version was very rough, as you can imagine. But users’ feedbacks helped us to get better and better. And a few months later, the “Pair Up” game had become one of the top games in puzzle category, and stayed there for a long time. In last almost three years, this game had more than half million downloads, and thousands of reviews.
At the meantime, we were also working on an iPhone apps, which took longer than we thought. In June 2010, PenguinLinks for iOS was released. However, at that time, the competition at App Store was already very strong, and the games didn’t do as well as we expected. But things changed in the middle of August, 2010. One day when I took out my iPhone to check the number of downloads, I was surprised to see the it has more than doubled from the previous day. But I thought it could be something random. The day after, it doubled again. And tripled again after another day. I knew it must be something big. I checked the downloads by country and found most of them were from China. Then I opened the App Store for China, and saw our game “PenguinLinks Free” was already No. 2 app in the whole app store! Not in one category, not in games, but the whole app store! Our server was so busy (since there was no game center yet at that time, we used our own server to host score board) in those days that it almost crashed. What a fun!
Be frankly, our games were never a big success, such as Angry Bird, Tiny Wings, Jewellust, … But we have enjoyed doing this as much as anybody. The feeling of building something actually used by somebody, loved by somebody, or even criticized by somebody, is just awesome.
We are still working on these projects, on and off — since these are not our fulltime jobs. We may stop working on them someday. But we have had a lot of fun by building this. And hopefully we have brought some fun to our users.
At the meantime, if you want to know more about our products, check out the product page. You can also follow us on Facebook or twitter (please see the footer of this site). Email is always welcome, too. Just drop a line to: support [at] clingmark.com, we’ll get you back.
And finally, thank you ALL for reading this blog, playing our games, leaving feedbacks, … It’s YOU who drives us this far. And we really appreciate that.