Pair Up/Penguin Links Flash Game Screenshots

By admin | Jul 15, 2010

Challenge yourself on the full size Pair Up/Penguin Links game: http://www.penguinlinks.com

PenguinLinks/PairUp flash game launched

By admin | Jul 14, 2010

Ready for more PenguinLinks/PairUp challenges? Visit http://www.penguinlinks.com
Feature:

Flash game, open to all users!
More tiles: Elementary level - 6×12; HighSchool - 7×14; College - 8×16.
Online scoreboard

Enjoy the game! As usual, write to us (support at clingmarks.com) for feedbacks!

Pair Up Bug Fixed

By admin | May 17, 2010

Thanks to our enthusiastic players: the bug during board shuffling is now fixed. Please download the latest Pair Up (free version 5.2, pro version 5.3) and give it a try!
Let us know if you have any feedback: write to us support@clingmarks.com or follow us on twitter: @clingmarks.

Pair Up Is Now Android 1.5 Compatible!

By admin | Apr 25, 2010

Good news to those android 1.5 device users (Sprint, etc.): Pair Up is now available on your android market! Go check it out! If you already have “Pair Up 1.5″ installed, convert to Pair Up now which will be continuously supported.
Stay tuned: we have more features coming soon! Enjoy the game!

Pair Up SAT High Score Tips

By admin | Dec 30, 2009

I have the same ask with several people’s comments on SAT scoreboard: how did folks getting 1000+ scores? I considered myself a fairly good player, and my average score is between 600 and 700: on a good day I could get 900, but that’s considered extremely lucky.
For those who can’t get 500, here’s my tips:

a [...]

How to make the game more fun?

By admin | Sep 9, 2009

We haven’t made any updates to Pair Up lately: it’s not that we are lazy (a little bit, maybe), but more because we are running short of ideas on how to make it more fun. If you have an idea, we’d love to hear from you to improve this game!
So, please help us to help [...]

How to play Pair_Up/Penguin_Links

By yinrow | May 7, 2009

General Rule:
The goal of this game is to eliminate all image tiles from the board by pairing up all the identical tiles. A connecting path will be drawn between the paring tiles. Here’s some simple rules about the path:

A path can can only go through the empty spaces
A path can have at most 2 turning [...]

How to detect shake motion on Android phone

By yinrow | Apr 13, 2009

When I was implementing the shake-to-shuffle feature in Pair-Up game, I googled for a similar code-snippet but didn’t have much luck. Eventually I came across this hidden code in Android Developer Guide which talks about using the phone motion sensor to program:
http://developer.android.com/guide/samples/ApiDemos/src/com/example/android/apis/os/Sensors.html
Alas! It can be done! But I just need a very simple function to [...]

A Bug Found by Fast Fingers

By yinrow | Mar 31, 2009

OK, so there IS a bug in this game.
Comment posted by Tony this morning:
Fun, managed to end up with two tiles that didn’t match though….
The moment I read this, I immediately know what went wrong: he’s typing too fast! (well, not his fault though). Here’s more details: when you tapped on two identical [...]

Pair Up Screenshot

By yinrow | Mar 29, 2009

Here’s a screenshot of this game on my G1:
This is from the second level of this game. There are totally 3 levels:

Elementary: 6×4 tiles
High School: 8×5
College: 9×7

Also here’s a great site to check this apps comments:
http://www.cyrket.com/package/com.clingmarks.pairup

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